2.
Virtual Reality
The Immersive Education Initiative has
announced that the 2015 venue for the Immersive Education Summit as Paris. With
the past 9 years of successful Immersive Education conferences, Immersive
Education will continue on holding a summit that addresses the personal and
cultural impact of immersive technologies such as virtual reality, augmented
reality, holography, holograms, wearable computing devices, cybernetics,
affective computing, neuro-gaming technology and many other forms of immersive
experiences. More information on the Immersive Education summit can be access
through the following link: (http://immersiveeducation.org/news/2015/02/09/paris-announced-site-immersion-2015).
In this
report, I intend to introduce a form of immersion categorized as the virtual
reality.
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This documentary introduces the virtual
reality program called the SecondLife, and the modern society's use of this
program. (https://www.youtube.com/watch?v=aUwD7u7wwcY)
The overall quality of virtual reality has been continuously enhanced and improved.
People are conducting commerce, expressing themselves artistically, hold
“real-world” advertisements, and many other flexibly applicable fields. Whether
consistent public (user) feedback will be given - that is the main
sustainability question for this SecondLife and similar virtual reality
platforms.
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During the research for virtual reality, I spotted an article that deals with an individual who is a genuine virtual reality enthusiast. (http://www.pbs.org/wgbh/pages/frontline/digitalnation/virtual-worlds/second-lives/the-believer.html?play) Philip Rosedale believed in the idea of the “good matrix.” He is the founder and developer of the SecondLife, the virtual world program we have used throughout the semester. He wanted to convince the people that the matrix could be used as a “brighter,” rather than dark place. Thus, he developed the SecondLife. There were healthy skepticisms, as well. Some people scoffed at the fact that the idea of virtual reality was out there for a long time. Yet, Philip Rosedale is a true “believer” - that Rosedale believes a virtual reality has great possibility to be used in healthy and beneficial way. I personally believe Philip Rosedale’s vision can be ultimately accomplished when there is a huge public attention gathered at this notion of virtual life. Participation of the mass will be the fuel running these virtual worlds; if the virtual worlds end up obsolete without any users, it has a possibility of turning into a fiasco.
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