REPORT ON VIRTUAL REALITY
1. re-formatting the document as required in the lecture notes, without videos and images
2. Adding a paragraph on a specific VR technology: Microsoft HoloLens VR
3. Adding an additional paragraph on MS HoloLens; focusing on its functionality
4. Adding more information on another VR goggle technology: Samsung Gear VR
5. Adding a paragraph on Samsung Gear VR's functionality
6. Focusing on the smoother flow of the report, I have added an introductory paragraph that shifts the attention to virtual reality programs. The transition was not smooth in the original report.
7. Adding a conclusion to the original report, which did not quite summarize the entire report
8. Proof reading and checking for grammar mistakes and typos.
This is an
assignment from the Immersive Education course that I am taking at Boston
College. The course is called Collaborative Computing. For details, visit the
immersive BC portal at http://ImmersiveEducation.org/@/bc
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